In a traditional MMORPG, since the world isn’t editable by players the devs can just shard the world and stick players in one of many identical copies of the same world to balance player populations without any negative impact on gameplay. The reason it’s not common in MMOs is that it’s a non-trivial distributed systems engineering challenge which isn’t necessary for gameplay. It’s similar in principle to why you don’t have to log into a specific “Facebook server”. This kind of server architecture is more challenging to engineer, but is within the capabilities of current distributed systems technology. This should all be as seamless as possible to the player. The world of BitCraft will be spatially partitioned with different machines servicing different regions of the logical world. It means that there will be one logical world and you won’t have to choose which world to join when starting the game. ![]() This does not mean that the entire game will run on a single machine. To clarify, in BitCraft there will be a single game world that all players will join. Over time the technical terms “servers” and “instances” have come to have to mean slightly different things in the context of game design, which makes it really quite difficult to be precise about what we mean since it can be interpreted multiple ways. There has been a fair amount of justified confusion over what is meant by words like “worlds”, “servers”, “instances” in the context of BitCraft. For our first post, we wanted to share Zz's spectacular stickers that won our Varu & Laru contest on Discord. How exactly will it work? There was once a go-fund-me scam page with something which had a similar idea when it comes to the playerbase. Thank you all for your active engagement with BitCraft Going forward, we'll be posting for FanArtFriday, and sharing some of our community's awesome creations. How many Servers” (game worlds) will there be? “BitCraft is a single massive world hosting all players.” This seems literally physically impossible w/ current technology, if you’re expecting one server to host hundreds of thousands of people at once, let alone it being infinite. So specialized that others may seek out your services in your part of the world. Yes, you will be able to become specialized in a single skill if you practice diligently. With regards to the second part of your question about becoming a blacksmith. There are a few ways to address this, but again it’s difficult to say exactly what form it will take at this time. Player owned shops don’t cause issues in a small village, but becomes more difficult in high population towns where you don’t want people to have to walk through rows and rows of shops to get where they’re going. While the need for further testing means we can’t share the exact details on player owned shops yet, what I can say is that what you’re asking for is very much in the spirit of what we want to achieve. We believe player to player trade is an essential component of a player run economy. Will we be able to open our own shops, so let’s say I want to become a blacksmith I can do that? ![]() To join the conversation and to read new answers first, join Please be aware that CurseForge is the only official source for 8-bitCraft 2.The Bitcraft developers are active on the official BitCraft Discord server and often answer community questions. If you want to try out an extensive 1.16.5 modpack, or want to see my other resource packs, please check out my other things! ![]() If you play on Bedrock edition, and want to try this pack out, we also have a Bedrock version of this pack (click). I also have a Discord, where you can chat, receive updates and stuff like that. What have you worked on before, and what do you work on now at Clockwork Alessandro and I are distributed systems engineers by background. Tell me a bit more about yourself and your cofounder, Alessandro Asoni. I update this pack often, improve it and it gets better over time, and if you have suggestions or want to contribute, feel free to do so. The motivation for BitCraft is to pick up where games like Runescape left off. Overall, 8-bitCraft strives to be an upgradeto vanilla, rather than a downgrade. Along with 8x8 textures, it also has numerous improvements, such as connected glass - block transitions - plant variations - glowing stuff - 3D models - item skins and also beautiful upgrades to the underwater world, like in my other pack, Beautiful. No updates past 1.18.2 will be released.Ĩ-bitCraft 2 is an 8x8 pixel resource pack that stays faithful to vanilla.
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